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Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot
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JPY 4791
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This is the only book that you need to get started with Godot fast and to enjoy the journey without the frustration.
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製品詳細
- Learn to code in GDScript and create your own video games with Godot.
- Painlessly guides beginners through necessary skills to master GDScript and use Godot's core features.
- Assumes no prior knowledge and ensures all information and explanations are provided every step of the way.
- Includes six chapters covering core programming principles, scripting skills, user interface creation, game enhancements, and more.
- Incrementally builds skills, contextualizes knowledge with examples, and offers optional challenges to keep learners motivated.
- Provides detailed explanations to ensure learners never feel lost and can comfortably learn and use Godot at their own pace.
| Publisher | Independently published |
| Publication date | April 22, 2021 |
| Language | English |
| Print length | 192 pages |
| ISBN-13 | 979-8740433844 |
| Item Weight | 1.26 pounds (570 grams) |
| Dimensions | 8.5 x 0.44 x 11 inches (21.6 x 1.1 x 27.9 cm) |
| Book 2 of 5 | Godot from Zero to Proficiency |
どんな人にお勧めですか?
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Beginners in Game Dev
Ideal for those new to game development, providing easy-to-follow steps for understanding GDScript and Godot.
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Self-Learners
Great for individuals who prefer learning at their own pace with structured lessons and practical examples.
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Indie Game Developers
Perfect for indie developers seeking to create a game with Godot using practical and straightforward programming guidance.
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Experienced Programmers
Not suitable for those with advanced programming skills who may find the content too simplistic or basic.
製品説明書
Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot
お客様の質問と回答
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質問:
What is 'Godot from Zero to Proficiency Beginner'?
回答: 'Godot from Zero to Proficiency Beginner' is a comprehensive guide designed for individuals starting their journey in game development using the Godot game engine. This step-by-step handbook breaks down complex concepts into manageable sections, ensuring beginners can follow along and gradually build their skills. By leveraging clear explanations and practical examples, readers can understand how to code their games, creating everything from simple interactive environments to more complex gameplay mechanics. This guide is particularly beneficial for aspiring developers who have little or no prior coding experience. -
質問:
Who is this guide intended for?
回答: This guide is specifically tailored for beginners who are new to game development or coding. Whether you are a hobbyist looking to create your first game or a student aiming for a career in the gaming industry, this resource provides the foundational knowledge and skills necessary for your journey. The structure of the guide allows for gradual learning, making it accessible for anyone with a passion for gaming and a desire to understand how to bring their ideas to life through coding. -
質問:
What topics are covered in the guide?
回答: The guide covers a wide range of essential topics necessary for mastering the Godot game engine. Readers will learn about game design principles, coding in GDScript (Godot's scripting language), creating game assets, understanding scenes and nodes, and structuring gameplay mechanics. Additionally, practical exercises help reinforce learning, ensuring that everything from fundamental concepts to more advanced techniques is thoroughly explored. This comprehensive coverage ensures that readers can not only absorb the theoretical aspects but also apply them in practical projects. -
質問:
Is prior programming knowledge necessary to use this guide?
回答: No prior programming knowledge is required to utilize this guide effectively. It is specifically designed for beginners, starting from the very basics of coding. The author takes a gradual approach, introducing programming concepts in the context of game development. This means that even individuals with no experience in coding can follow along and build confidence as they learn. As a result, readers will find themselves equipped with the skills needed to create functional games without feeling overwhelmed. -
質問:
How is the guide structured for optimal learning?
回答: The guide is structured in a progressive manner, beginning with essential concepts and gradually moving towards more complex topics. Each chapter builds on the knowledge acquired in the previous section, ensuring a logical flow of information. Additionally, the inclusion of practical exercises after each chapter helps reinforce the material, allowing readers to apply what they've learned in real game development scenarios. This structured approach makes it easier for learners to track their progress and feel accomplished as they advance in their skills. -
質問:
Can I use this guide for other game engines?
回答: While the primary focus of 'Godot from Zero to Proficiency Beginner' is the Godot engine, the fundamental concepts of game development discussed throughout the guide can be applied to other game engines as well. Principles of game design, coding logic, and problem-solving are universal across different platforms. However, readers should note that the specific instructions, languages, and terminologies may differ when working with other engines. Therefore, while the guide is most effective for Godot, it does provide foundational knowledge that can benefit broader game development endeavors. -
質問:
What resources does the guide recommend for further learning?
回答: In addition to the core content of the guide, readers may find value in supplementary resources such as online tutorials, forums, and communities centered around Godot. Websites like the official Godot documentation offer detailed insights, while platforms like YouTube feature numerous video tutorials demonstrating practical applications. Engaging in community forums allows beginners to ask questions, share their experiences, and learn from fellow developers. These additional resources enhance the learning experience, allowing readers to expand their knowledge and find support as they develop their skills. -
質問:
What makes Godot a good choice for beginner game developers?
回答: Godot is an excellent choice for beginner game developers due to its user-friendly interface, robust features, and supportive community. The engine is open-source and free to use, providing a low barrier for entry into game development. Its intuitive scene system allows beginners to visualize and organize game elements easily. Furthermore, the flexibility of GDScript makes it accessible for those without extensive programming backgrounds. This combination of accessibility, powerful tools, and community support fosters an encouraging environment for new developers to learn and grow their skills in game creation. -
質問:
Do I need any special hardware or software to use Godot?
回答: To effectively use Godot for game development, you will need a computer capable of running the engine, which is available on various platforms including Windows, macOS, and Linux. Godot is lightweight and does not require high-end hardware, making it accessible to a wide range of users. Additionally, having a basic text editor, code editor, or the integrated development environment (IDE) provided by Godot can enhance your coding experience. Overall, the requirements are modest, positioning Godot as an accessible option for aspiring game developers. -
質問:
Where can I buy Godot from Zero to Proficiency Beginner in Japan?
回答: You can purchase 'Godot from Zero to Proficiency Beginner: A step-by-step guide to code your game with Godot' through Ubuy, which is a reliable online platform offering a wide selection of books and resources. Ubuy provides a user-friendly interface for exploring various categories and products, making it easy for you to find and acquire this guide. With great delivery options, purchasing through Ubuy ensures that you can soon start your journey into game development with Godot.
Game Design Editorial Review
Godot from Zero to Proficiency (Beginner) is an engaging and comprehensive guide designed for aspiring game developers looking to master the Godot game engine. This step-by-step manual provides clear instructions and practical tips that make learning to code your game with Godot both accessible and enjoyable. Weighing only 1.2 lbs, it's a lightweight resource that's easy to add to your collection. Readers appreciate the structured approach that assists them in grasping the fundamentals of game development, regardless of their prior experience. This book is perfect for beginners eager to explore the possibilities of creating games with Godot.
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お考えをお聞かせください
長所
- Step-by-step instructions for easy learning
- Beginner-friendly approach to game development
- Lightweight and easy to handle
- Comprehensive coverage of Godot features
- Engaging content to hold readers' interest
短所
- Some readers may prefer more advanced content
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JPY 4791
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特徴と利点
- Learn Godot and GDScript fast
- Create your own video games in no time
- Painless guide through necessary skills to master GDScript
- Ensure information and challenge to keep motivated
- Includes examples to contextualize knowledge
- Suitable for hobbyists, parents, teachers and aspiring indie game developers
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